AI Insights · Timothy · October 2021
Top 5 Cat Games in the Netherlands Q3 2021
Discover the performance trends of the top 5 cat games in the Netherlands during Q3 2021, covering weekly downloads, revenue, and active users.
The third quarter of 2021 saw intriguing trends for the top 5 cat games in the Netherlands on a unified platform. Here’s a breakdown of their performance:
My Talking Angela 2
Released in mid-July 2021 by Outfit7 Limited, this game had an impressive start. Weekly revenue surged from $64 in early July to a peak of approximately $559 in the first week of August, before stabilizing around $200 to $300 in the following weeks. Weekly downloads reached their zenith at around 20K in late July before gradually declining to about 3.5K by the end of September. Active users followed a similar trend, peaking at roughly 55K in early August and then tapering down to around 28.5K.
My Talking Tom Friends
This game, also by Outfit7 Limited, saw a varied performance. Weekly revenue showed an upward trajectory, starting at $31 in early July and culminating at approximately $293 by the end of September. Downloads experienced a peak in early August with about 5.8K, but dwindled to around 2.7K by the end of the quarter. Active users remained quite stable, fluctuating between 80K to 97K throughout the quarter.
My Talking Tom 2
Outfit7 Limited's My Talking Tom 2 maintained consistent performance. Weekly revenue oscillated between $140 and $314, showing a steady increase towards the end of the quarter. Downloads hovered around the 4K to 5K mark, peaking at 5.5K in early August. Active users were relatively stable, with numbers ranging from 37.5K to 43.5K.
Talking Tom Hero Dash
Talking Tom Hero Dash experienced a mixed quarter. Weekly revenue fluctuated significantly, peaking at about $415 in mid-August before settling at around $150 by late September. Downloads saw a peak of approximately 5K in early August, eventually declining to about 2.4K at the end of September. Active users remained quite steady, oscillating between 35K and 46.5K throughout the quarter.
Talking Tom Gold Run
Lastly, Talking Tom Gold Run, another title from Outfit7 Limited, showed varied performance. Weekly revenue saw an impressive spike to about $1.3K in early August but generally stayed between $100 and $350 for the rest of the quarter. Downloads remained consistent, peaking at around 3.5K. Active users hovered around 40K to 44.5K, showing a slight dip towards the end of the quarter.
These insights highlight the dynamic nature of the mobile gaming market in the Netherlands. For more detailed analytics and insights, visit Sensor Tower.